Abubuwan da ke haɗe da Dokokin Kasuwanci don Kashe Gida don Kiɗa Tare da Ƙungiyoyi
Wani lokaci kana so ka yi wasa mai kyau, amma kana da babban rukuni na mutane (kamar danginka na kusa ko ƙungiyar abokai) kuma babu wani wasa da kowa zai iya shiga. Duk waɗannan manyan wasannin da ba za a iya taka ba a yanzu tare da babban rukuni, yana buƙatar takarda, fensir kawai, kuma watakila guda shida da ke gefe ɗaya ko ɗakin katunan. A wasu lokuta, babu kayan aiki da ake bukata.
01 na 07
Wink Kashe Kisa / Kashe GashiDon 'yan wasan 6 zuwa 30 (mafi kyau tare da akalla' yan wasa 10). Kayan aiki: babu.
Wink Murder shine babban salon wasanni / wasa ga 'yan wasan da yawa. Harshen Handbake Murder wata hanyar ce ta wasa guda. An zaɓi dan wasan ɗaya don zama kisa kuma wani ya zama jami'in. Dukan 'yan wasan suna zaune a cikin zagaye tare da jami'in a tsakiya. Mai kisan kai ya kashe mutane ta hanyar yin damuwa da su. Lokacin da aka kashe dan wasan, ya kamata ya kwanta ko ya bar da'irar. (Yawancin 'yan wasan da suke so su kashe kisan suna, alal misali, suna nuna cewa an harbe su.) Mai kula da shi yana da sauƙi uku don tsammani wanene mai kisan kai ne.
02 na 07
CategoriesDon 'yan wasa 3 ko fiye, mafi kyau tare da 6 zuwa 8. Kayan aiki: takarda, fensir.
Categories ne kyakkyawan abin wasa wanda ya jagoranci wasan na Scattergories. Kowace mai kunnawa tana samo grid na biyar da biyar a kan takarda, sa'an nan kuma ya rubuta rubutun kalmomi guda biyar a saman, ɗaya wasika ta shafi. Kira biyar - wanda zai iya kasancewa kusan komai, kamar su manyan biranen, masu kokawa kwararru ko masu kida - suna zaba kuma an rubuta su a gefe na grid, daya a jere. Yan wasan suna da lokacin saita (kusan 5 zuwa minti 10) don cika grid su tare da kalmomin da suka dace da kowane ɗayan kuma fara tare da wasika a sama. Lokacin da lokaci ya ƙare, an kwatanta amsoshi. An zana kalma guda daya ga kowane ɗan wasa wanda ba shi da kalma ɗaya.
03 of 07
Kwarewa
Don 'yan wasa 2 ko fiye. Kayan aiki: babu.
Kwangwani shine kalma ta wasa da aka buga baki daya. Ba'a bukatar kayan aiki sai dai idan 'yan wasan suna so su ci gaba da ci gaba da takarda da fensir. Yana da kyau, amma ba dole ba, don samun damar zuwa ƙamus. Mai kunnawa na farko ya rubuta wasiƙa, sa'an nan kuma, bi da bi, kowane mai kunnawa yana ƙara wasika zuwa ga waɗanda aka riga ya fada, ko dai a farkon ko karshen. Idan an yi amfani da maƙallin kalmar hudu ko fiye haruffa, mai bugawa na gaba zai fara sabon kalma. A lokacinta, duk wani dan wasan zai iya ƙalubalancin dan wasan baya ya furta kalma mai kyau na Ingilishi wanda ya haɗa da jerin haruffa da aka gina. Wanda aka rasa kalubale ya ba da wasika a cikin kalmar GHOSTS. Lokacin da mai kunnawa ya tara dukkan haruffan a GAME, an cire shi.
04 of 07
Alade
Don 'yan wasa 2 ko fiye. Kayan aiki: ɗaya daga cikin takarda, takarda da fensir don ci gaba da ci gaba.
Kodayake alamar da ke tsakanin ɗakunanku ya fi tsayi tare da kowane mai kunnawa, Pig zai iya aiki tare da kowane lamba. Makasudin shine kasancewa dan wasa na farko don isa maki 100 amma ana iya gyarawa don ragewa ko ƙara tsalle. A wani lokaci, mai kunnawa yana motsa ya mutu akai-akai har sai dai an yi lakabi 1 ko mai kunnawa ya zaɓi ya riƙe, ko ya dakatar da mirgina. Idan an mirgina 1 a kowane lokaci a lokacin kunna mai kunnawa, sai ya ƙare kuma mai kunnawa bai sami maki ba. Idan mai kunnawa ya zaɓa ya riƙe, dukkanin maki da aka yi birgima a wannan lokacin ana kara da ita.
05 of 07
Squares Poker
Don 'yan wasa 2 ko fiye. Kayan aiki: takarda, fensir, kwalliyar katunan.
Makasudin wannan wasa shi ne ya ci mafi yawan maki ta hanyar ajiye katunan a cikin mafi kyawun Poker hannu a cikin grid biyar da biyar. Masu fara wasa na farko sun zana kayan su, sa'an nan kuma an zaɓa ɗaya don zaɓar katunan daga kwalliyar shuffled. Wannan mai kunnawa ya jawo katin da ke sama kuma ya sanar da shi. Kowane dan wasan sa'an nan kuma ya rubuta cewa tasirin katin da kuma kwat da wando a cikin ɗaya daga cikin wurare 25. Ana maimaita wannan har sai an kulla katunan 25 da kuma sanar. Dukkanin murabba'in 25 za a cika a grid din kowane mai kunnawa. Kowane shafi da kowanne jere aka zana, tare da, alal misali, ragamar sarauta yana da darajar maki 50 kuma madaidaiciyar ragu yana da daraja 30.
06 of 07
SpoonsDon 'yan wasa 3 zuwa 13, mafi kyau tare da 6 zuwa 13. Kayan aiki: kwalliyar katunan, spoons (na zaɓi).
Spoons ne mai kididdiga katin wasan da za a iya buga da yara da manya tare. An kuma san shi da Pig da harshe; spoons ba wajibi ne su yi wasa irin waɗannan nau'in wasan ba. Akwai raga biyu: Da kyau, kana son zama dan wasan farko don tattara katunan guda hudu na wannan matsayi. Abu na biyu, idan abokin gaba yana damun ku ga wannan burin, kuna so ku guji kasancewa na ƙarshe don gane shi. Bayan an katange katunan, 'yan wasan suna ci gaba da katunan (daya a lokaci) zuwa hagu. Lokacin da mai kunnawa ya tattara nau'i hudu, sai ya ɗauki cokali daga tsakiyar teburin kamar yadda ya dace. Kowane dan wasa kuma dole ne yayi haka. An kawar da mai kunnawa na karshe don ɗaukar cokali.
07 of 07
Squares Kalma
Don 'yan wasa 2 ko fiye. Kayan aiki: takarda, pencils.
Squares Kalma abu ne mai kyau ga ƙungiyar kalmomin ƙauna. Kowace mai kunnawa tana samo grid na biyar da biyar a kan takarda, kuma an zaɓi ɗaya daga cikin 'yan wasan don farawa. Ya kira takarda, kuma kowane mai bugawa ya rubuta wannan wasika a ɗaya daga cikin wurare 25. Mai kunnawa na gaba sai ya kira wasiƙar, wanda zai iya zama daidai da ko bambanta da kowane wasika ta gaba. Kowace mai jarida ta rubuta wasiƙar zuwa ɗaya daga cikin sauran wuraren. Wannan ya ci gaba har sai dukkanin murabba'in 25 sun cika. Za a zana kalmomi a cikin kowane shafi da kowane jere. Kyakkyawan kalma kalma guda biyar yana da darajar maki 10, kalmar kalma ta hudu tana da daraja 5, kuma kalmar harafi uku tana da daraja 1.